
00:00
/
00:00
Learn more
Develop a practice-ready ability to create cinematic architectural visualisations through real-time workflows, informed by Heatherwick Studio, including their Little Island project in New York City.

Software Taught
Unreal 5

Software Taught
Twinmotion
.avif)
Instructor From
Heatherwick Studio
The ATN Unreal Engine 5 + Twinmotion Masterclass Bundle brings together two leading tools used for real-time visualisation and immersive media. Led by Silvia Rueda, former Head of Immersive Media at Heatherwick Studio, the bundle is grounded in real studio workflows, including those developed on the Little Island project.
The Twinmotion Masterclass focuses on fast, efficient visual communication. You will learn how to prepare models, apply materials, populate scenes with planting, people, and vehicles, and control lighting and atmosphere. The course also covers rendering, animation, and immersive media outputs, enabling rapid and high-quality visual production.
The Unreal Engine 5 Masterclass focuses on creating highly detailed real-time environments. You will learn how to structure scenes, manage assets, and work with tools such as Megascans, landscape sculpting, dynamic weather systems, Nanite, and Cesium to produce cinematic visualisations.
Together, these masterclasses provide complementary workflows for both rapid iteration and high-fidelity immersive experiences, helping architects and designers communicate projects with greater impact.
You will learn how to:
• Create fast, high-quality visual outputs through real-time workflows
• Build detailed immersive environments using advanced visualisation tools
• Produce animations, cinematic renders, and immersive media for project communication
£159.98
£129.99
Unreal 5 Masterclass
Twinmotion Masterclass
[Saving
£29.99
with this Bundle]
A structured, self-paced masterclass bundle built for online learning—available anytime with lifetime access inside ATN’s Netflix-style learning platform. Better value than buying each masterclass separately.
Models and resources available to be downloaded from the course.
Full access to both pre-recorded masterclasses, including project files and complete workflows for real-time visualisation and immersive media.

.avif)
Immersive Media Specialist XR/VR
Silvia Rueda is the Founder and Creative Director of Understory Studio, a practice specialising in immersive architectural experiences through technologies such as VR, AR, Digital Twins, Unreal Engine 5, and Twinmotion. She previously worked as Head of Immersive Media at Heatherwick Studio, where she led advanced visualisation workflows on globally recognised projects, bringing extensive expertise in real-time and immersive design technologies.












full course page
The ATN Unreal Engine 5 Masterclass teaches how real-time environments are created for architectural visualisation. Led by Silvia Rueda, Founder of Understory Studio and former Head of Immersive Media at Heatherwick Studio, the course moves from model preparation and Datasmith workflows through to lighting, materials, cinematic sequencing, and advanced tools such as Nanite and Cesium.
Structured across 22 focused chapters, the masterclass demonstrates how highly detailed, immersive environments are built for architectural storytelling within professional studio settings. Emphasis is placed on workflows that balance visual quality with performance, enabling high-fidelity real-time outputs.
You will develop the ability to construct, manage, and present immersive environments, producing cinematic architectural visualisations that extend beyond traditional rendering workflows.
You will learn how to:
• Build highly detailed real-time environments from architectural models using professional workflows
• Create cinematic visual outputs through lighting, materials, cameras, sequencing, and post-production tools
• Optimise immersive scenes using advanced technologies such as Nanite, Cesium, and dynamic environmental systems

In the first part of this masterclass, you will learn how to prepare, import, and set up your scene in Unreal Engine 5, establishing the foundation for immersive environments.

In the second half of this masterclass, you will develop and refine your scene, exploring lighting, composition, and workflows for producing high-quality visual output.






full course page

The ATN Twinmotion Masterclass explores real-time visualisation workflows within contemporary architectural practice. Led by Silvia Rueda, former Head of Immersive Media at Heatherwick Studio, the course moves from scene setup and asset control through to lighting, rendering, and immersive media output.
Structured across two focused parts, the masterclass demonstrates how Twinmotion enables rapid visual storytelling and real-time design communication within studio environments. Emphasis is placed on developing efficient workflows that allow you to produce high-quality visuals directly from a single model.
You will develop the ability to create and present immersive scenes, producing architectural visualisations that support both design development and client communication.
You will learn how to:
• Build and manage real-time scenes through model setup, assets, and material workflows
• Create high-quality visuals using lighting, rendering, and camera tools
• Produce immersive outputs including animations, VR content, and interactive media
%20(1).avif)
In the first half of this masterclass, you will learn how to prepare, import, and build your scene in Twinmotion using assets and materials.
%20(1).avif)
In the second half, you will refine your scene and produce high-quality visuals, animations, and immersive media.





